| Ascending Sequence |
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| A sequence of cards that goes up in value (e.g. 9-10-J or J-Q-K). |
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| Available |
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| Cards that can be moved from one pile to another legally. |
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| Base card |
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| First card of pile. Usually Aces are the specified base card for foundation piles. |
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| Blocked |
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| You are blocked or stuck when you are unable to find or make any more moves. |
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| Building |
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Placing one card on top of another in a pile based on the rules of the game. There are many different ways of building. The most common methods of building are:
* By suit- only cards of the same suit (such as hearts) placed on one another.
* By color- only cards of the same color (such as red) placed on one another.
* By alternate color- a red card only on a black card or a black card only on a red card. (also called by opposite color).
* By any suit but the same- only cards of different suit (such as spades on diamonds) placed on one another.
* Up in sequence- placing a card on the next lower card in rank, such as a Five on a Four.
* Down in sequence- placing a card on the next higher card in rank, such as a Jack on a Queen. |
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| Color |
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| A standard deck has two colors: Red and Black: Hearts and Diamonds are red, Clubs and Spades are black. |
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| Column |
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| A vertical pile or group of cards. |
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| Deal |
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| To take cards from the deck by turning up and place them in the layout. |
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| Deck |
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| A standard 52-card deck of playing cards with no Jokers. |
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| Descending Sequence |
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| A sequence of cards that goes up in value (e.g. J-10-9 or K-Q-J). |
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| Discard |
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| Cards permanently removed from play. |
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| Face card |
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| A card which depicts a face which is King, Queen, or Jack. |
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| Fan |
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A pile that has been spread down, so that all of its cards are visible. Only the last card in the fan will be completely visible; the other cards will be partially overlapped and hidden. Fans may be spread left, right, up, or down; fanned down is the most common. |
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| Foundation |
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Piles of cards where the object is to build upon a base card, usually up in a sequence. In most games, the foundations are built up by suit, although this can vary. Also, once cards are moved to foundations, usually they cannot be moved again. Most solitaire games are won when all the cards have been moved to the foundations. |
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| Hand |
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Cards remaining after a layout has been dealt. A hand is generally kept face down until called for in the game. |
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| Layout |
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The layout is the ordering or placement of the set of cards on the table (or screen) that you create at the very start of the game before making any moves. The layout includes the stock, wastepile, foundations, tableau, and reserve. |
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| Luck |
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| The reason for losing that game. Refer Skill. |
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| Pack |
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| A standard 52-card deck of playing cards with no Jokers. Same as Deck. |
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| Patience |
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A single player card game that is generally referred to as "patience" in British English and "solitaire" in American English, although "solitaire" is gaining popularity in British English due to the game in Windows. |
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| Pile |
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A pile of cards. Piles may be squared, so that only the topmost card can be seen, or they may be spread out in a fan. Piles can be empty, if there are no cards in them. Most solitaire games involve moving cards among various p iles, with the goal of eventually getting them all into a particular pile or group of piles. Refer also foundation, tableau, discard, stock. |
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| Rank |
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The numerical order of the cards is generally A-2-3-4-5-6-7-8-9-10-J-Q-K, with the lowest rank to ace increasing towards right with the king ranked highest. Some games use a continuous ranking -- downwards from 3-2-A to K-Q-J, or upwards from J-Q-K to A-2-3. Also, some other games the ace is ranked above the king. In still other games, the ace may be ranked at the top or at the bottom as a player chooses. |
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| Redeal |
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| Turning over the waste pile to create a new stock pile from it. In some games the cards must be picked up in a specified order. Also, some games the cards are shuffled between redeals, and in others they are not. |
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| Reserve |
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A group or pile(s) of cards where building is usually not permitted.In some games reserve is generally pre-filled with cards from the stock during the initial deal. These cards can often only be removed from the reserve in specific ways, which vary from game to game. |
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| Row |
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| A horizontal pile or group of cards. |
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| Sequence |
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| A group of cards grouped by a method of building, such as in sequence up by suit. |
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| Shuffle |
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This is a method to randomize the cards in a deck, typically done by hand. The deck is split into halves and then riffled back together. This is repeated a few times. A mechanical card-shuffler may also be used. In computer solitaire, the shuffling is performed by a random-number generator. |
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| Skill |
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| The reason you won that game. Refer Luck |
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| Solitaire |
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| A single-player card game. Refer Patience. |
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| Space |
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| An empty pile. Spaces may be filled with cards in various ways according to the rules of the particular game. |
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| Stock |
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| A kind of pile from where the cards are dealt from. At the start of a hand, the stock contains the entire deck (or decks). In general, cards are removed from the stock and played to the foundations, tableau, or waste, until the stock is empty. |
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| Suit |
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A standard deck of playing cards has four suits: Hearts  , Diamonds  , Clubs  , and Spades  . Each suit has 13 cards (2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K, A). |
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| Tableau |
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Single cards, groups of cards, or piles of cards, each of which is used for transferring cards to foundations as described in each game. The manipulation of tableau is generally the part of each game that gives it its own distinct flavor. |
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| Topmost card |
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The card that is not overlapped by any other card in a pile. Even when the pile is fanned down, the topmost card is closest to the bottom of the screen without being overlapped by any other card. |
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| Value |
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Every card has a numerical value associated with it. For number cards the value is simply the face value of the card (2, 3, 4, etc.). For the other cards, the ace generally has a value of 1, a jack has a value of 11, a queen has a value of 12, and a king has a value of 13. |
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| Wastepile |
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| A pile to where a card is moved, if it cannot be played to a foundation or tableau pile. |
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| Winning |
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This varies by game. But generally a game is won when all the cards are put into some predefined order; filling the foundations; or removing all the cards from the tableau. |
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